3D Visual Data Mining Research project on how to use virtual reality for visual data mining. |
Aspergers Syndrome Interactive Project Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders. |
Cybersickness Contains an on-line database of literature and links relevant to the study of cybersickness. |
Experimental Motion Capture A simple implementation of motion capture using a single video camera. Project report and source code available. |
High Performance Immersive Visualisation Group Learn more about the HPIVC and our IPT system also called CAVE. |
Human-Computer Interaction BUILD-IT is a graspable interface for virtual environments based on real bricks. |
Institute for Creative Technologies The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation. |
Institute for Simulation and Training, University of Central Florida VR group page at UCF/IST including descriptions of studies of virtual reality for training purposes. |
Intelligent Virtual Environments Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE. |
NICVE Salford Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence |
Optical Headtracking Technology Real time optical headtracking technology for virtual reality, military and cockpit applications. |
ORI Applied Computer Simulation Labs Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind. |
Presence Research Resources A comprehensive and up-to-date academic resource site on virtual reality, telepresence and advanced media. |
Research Center for Virtual Environments and Behavior Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior. |
ScienceSpace Project Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU. |
SPIN - Spherical Projection Interface A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations. |
The Modeling Virtual Environments and Simulation Institute (MOVES) Researches and provides education in modeling, virtual environments and simulation. |
The NPSNET Research Group First academic multi-user VR project, currently investigating large-scale, persistent, dynamically-extensible VEs. |
The UNC Tracker Project 6D pose estimation for humans and devices. |
The XAVE Project A compact, low-cost CAVE-like immersive environment project at Xavier University in Cincinnati, OH. |
TU Vienna Virtual Environments group This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems. |
UNC Geometric and Physically-Based Modeling Projects on collision detection, solid modeling, visibility culling, and simplification. |
UNC Nanomanipulator Project A virtual-environment interface to Scanned-Probe Microscopes. |
UNC Pixel-Planes and Pixel-Flow Research in revolutionary hardware architecture for 3D graphics. |
UNC Walkthrough Project Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion. |
Virtual Environment Technologies Centre The VETC is a world class facility containing VR technology that is revolutionizing conceptualization, design, and simulation in a wide array of industries. |
Virtual European Statistical Laboratory This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds. |
Virtual Reality Laboratory in POSTECH University, Korea Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems. |
Yunhe Shen's research in VR based surgery simulation VR based surgery simulation. Collision Detection, Physically Based Modeling, Haptic, Visualization. |
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